![]() ![]() ![]() You just wait for ages the shaders to be compiled while starting the game and then still notest some stuttering. I have the same gpu(gtx1060)but i7-6700HQ for a cpuĪnd yes,I play full screen only and randomly exit=>enter it to check somethingĪnd btw just as extra info,I don't know if this is expected behaviour but I see almost no gain from using the shaders cache while using ASMJIT.Īlso I don't know if this is related but I am not using the latest gpu drivers(399.01) I am also using the 60fps patch on Persona 5 I have notest this from a very long time.rpcs3 don't work very well if the performance mode is not set to "Prefer Maximum Performance",it just randomly slows down and then speeds up or freeze for a second when you go from less performance requirement place to higher Vulkan,59.54 fps limit,16:9 Aspect,16X AF,Resolution Scaling at 100%.įrom Additional Setttings only VSYNC and Streatch are enabledįrom my nVidia control panel,vsync is set to force on and the performance mode is set to "Prefer Maximum Performance" ![]() LLVM,ASMJIT(SPU LLVM gives me less speed on this game and it just works worse than ASMJIT) I am already 37 hours into Persona 5(6 June)and the game is working fine,no crashes\freezes at allĪlso I am playing it right now for the last 3 hours and still nothings wrong.Ġ.0.5-7499(I started the game while using 7490 for few days)
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